Slayer-icon.png Introduction

Slayer is a skill that gates off good training and money making opportunities until you level it up a lot. Even though most people will have to wait until higher levels in order to farm up valuable specific slayer monster drops, leveling up slayer from the start is very important to your long-term profitability and experience gain.

The basic mechanics of slayer include talking to a slayer master (of which there are five) and asking them to assign you the task of a number of monsters to kill, which will net you (2.25 * monster's HP) in Slayer experience upon each kill.

As you level your Slayer skill up, you will unlock the ability to kill special Slayer-only monsters and hopefully get some of their good drops.

Note that Slayer tasks do not give you an experience bonus upon successfully completing every kill of the task. Tasks are also infinitely re-rollable because /v/scape does not have the slayer points system, black masks, and so on.


Click below for a table of what slayer masters may assign to you, and their requirements to use:

Monsters have different chances of being rolled referred to as task weight. Refer to 07 wiki for these values for now.


Level 1 to 20

There is no incentive to travel at this level, so you want to pick the closest monsters to Turael to save time. Therefore, killing Icefiends, Dwarves or Goblins is best as they're all located relatively close by.

Level 20 to 40

As before, you want quick tasks, so from Mazchna pick taskes for Banshees or Crawling Hands. You could also just stay at Turael and continue killing Icefiends and dwarves.

Level 40 to Level 50

Now you have access to Vannaka, who is very close to several possible taskes. Here you can focus on Hill or Moss giants for quick experience, as there located right in Edgeville Dungeon, and Varrock bank is nearby for resupply.

Otherwise, you could start to go for profit with Fire giants, which drop Rune scimitars and Fire battlestaves, which alch for quite a bit.

Leve 50 to 99

You now have access to Bloodvelds, which are a very efficient task, although not massively profitable.

For profit, focus on dragon tasks, especially Blue dragons if you have 70 Agility. Once you reach 85 you can start on Abyssal Demons for the whip drops.

General Monster Guides

These are the monsters, arranged roughly in order of difficulty, that strike a balance between exp and loot. Pick whichever seem easy for your combat level. For any monsters that drop bury-able bones (check the prayer guide), bones to peaches spells or tablets are highly recommended.

RDT stands for Rare drop table.


RDT Access? No
Clue Level : Easy

  • Found near Lumbridge and at the Goblin Village north-west of Falador
  • Good for after you finish the beginner's guide and need to grind hitpoints
  • No notable loot


RDT Access? Yes
Clue Level : Hard

  • Found in the Stronghold of Security.
  • Good for Magic training, as they're weak to it.
  • Often drop Blood and Law runes.
  • Sometimes drop noted Pure essence and the Left skull half needed for the Skull sceptre

Hill giants

RDT Access? Yes
Clue Level : Medium

  • Found in the Edgeville Dungeon
  • Easy to safespot for early range/magic training
  • Notable loot: big bones, limpwurts, allotment seeds, occasional nature & law runes

Moss giants

RDT Access? Yes
Clue Level : Medium

  • Found in the Edgeville/Varrock Dungeon, near Vannaka (51 agility needed to use pipe)
  • Several also found in the Brimhaven dungeon, use cart for fast travel between Shilo or boat to Ardougne
  • Easy to safespot for early range/magic training
  • Notable loot: big bones, herb & allotment seeds, occasional nature runes

Fire Giants

RDT Access? Yes
Clue Level : None

  • Waterfall dungeon is the best place to farm fire giants
  • Will be aggressive when you first reach, can move between rooms in the dungeon to keep them aggressive
  • Good safespots for halberd training -get a dragon halberd from Regicide
  • Notable loot: Rune scimitar, rune arrows, fire battlestaff, law & blood runes

Lesser Demons

RDT Access? Yes
Clue Level : None

  • Best place is Karamja volcano, bank at TzHaar (can be safespotted), this needs dragon slayer
  • Walk a little further to Crandor if there are too many scrubs (lol this will never happen)
  • Use darklight from Shadow of the Storm if you don't have a dscim
  • Notable loot: rune med helm, adamant platebody. Terrible drops otherwise

Green Dragons

RDT Access? Yes
Clue Level : Hard

  • Exclusively in wilderness -keep a one click teleport handy to escape
  • Must use dragonfire or antidragon shield
  • Notable loot: Dragon bones, green dhide, rune dagger, adamant fhelm, nature & law runes

Memevelds (50 Slayer)

RDT Access? Yes
Clue Level : Hard

  • Located in Canifis slayer tower, if using level 71 agility shortcut remember to wear a nose peg
  • Low strength and defence, high hitpoints making them great exp
  • Attacks using magical melee, so wear full dhide (black or blessed dhide), fremmy ranger helm, and elemental shield or sara book.
  • Can drop occasional meat pizzas
  • Only notable loot are rune med helms and RDT drops

Turoths (55 Slayer)

RDT Access? Yes
Clue Level : Hard

  • Only in the Fremmenik cave, closest teleport is Camelot. Agility will help, with shortcuts at level 47/61/71
  • Need slayer 55 and can only use magic dart/broad arrows/leaf bladed spear.
  • Occasional law and nature rune drops, carry a fire staff for alchs and 5 air runes for Camelot teleport
  • Remember that the leaf bladed spear only does shared or defence, so you can't train strength/attack here.
  • Turoths (and later Kurasks) are really good for training ranged, you can safe spot the bigger ones from the little alleyway in between the Turoths' chamber and the Kurasks'
  • Notable loot: limpwurts, herb seeds, plenty of nature runes and law runes, rune dagger, adamant fhelm, light Mystic robe bottom

Blue Dragons

RDT Access? Yes
Clue Level : Hard

  • Located at the Taverley Dungeon. Need 70 agility to access quickly and conveniently
  • One of the best, if not the most popular, slayer monsters to train on for profit
  • For decreased profit/faster bank runs, carry a Falador teleport
  • Pairs really well with ranged training
  • At 73 farming + 69 herblore, you can grow lantadymes and make antifire potions. With a high defence level, antifires will almost eliminate the need for food -carry two high healing pieces for the occasional melee hit.
  • Notable loot: Dragon bones, blue dhide, rune daggers, adamant fhelm, nature & law runes

Aberrant spectres

RDT Access? Yes
Clue Level : Medium

  • Located in Canifis slayer tower, remember to wear a nose peg
  • Level 71 agility shortcut allows quick access to them
  • Like Bloodvelds, they attack with magic. Wear magic resistant armor or Protect from Magic prayer while fighting
  • Possible to safespot them with long-ranged attack settings
  • Notable loot: lots of herbs and herb seeds, lava bstaves, rune fhelms, addy platelegs, dark mystic robe bottom


RDT Access? Yes
Clue Level : Medium

  • Require Horror from the Deep or Fremmenik Trials to access
  • The difficulty arises from the fact that they will attack you in groups
  • Multi combat area, recommended to use multicanon or blood burst
  • Fremmenik helms are great alch fodder
  • Notable loot: herb seeds, feathers, caskets, Fremmenik helms

Dust Devils (65 Slayer)

RDT Access? Yes
Clue Level : None

  • Need a facemask and completion of Desert Treasure
  • From Pollnivneach, use a magic carpet to Nardah (200 gp each way) for banking
    • Don't bother with waterskins or desert robes - if you run from Pollnivneach south to the well, you'll take max 1 hit from the heat
  • Occasional kebab drops for longevity -do not rely on this, it's pretty rare. Carry a stack of food.
  • Carry some nature runes to alch drops. Dust devils drop plenty of fire runes so no need for a fire staff
  • Incredibly rare dragon chainmail drop
  • Other notable loot: rune daggers, rune arrows, red vambs, earth bstaves, mithril bars

Kurasks (70 Slayer)

RDT Access? Yes
Clue Level : Hard

  • Basically Turoths, but better in every way possible
  • Don't forget fire staff (for alchs) and five air runes (for a quick Camelot teleport to bank)
  • Law rune drops are pretty infrequent compared to Turoths, carry a camelot teleport
  • If you're ranging, each trip costs about 400 broad arrows, but keep in mind it's easy to get at least 60k (1000 broad arrows) if you can cast hi-alch
  • Notable loot: herb seeds, rune longsword, addy platebody, limpwurts, light mystic robe top

Iron Dragons

RDT Access? Yes
Clue Level : Hard

  • Located in the Brimhaven dungeon, bring about 1k gp and a woodcutting axe to reach them
  • Need emerald (e) bolts or better, dragonfire potions + Anti-dragon shield, and honestly ranged/magic is best bet
  • No dhides, but more bones per trip. Carry a firestaff and nature runes to alch drops
  • Faster banking with Shilo Village carts or Ardougne boat. Placing your home at Brimhaven allows quick teleportation via the home teleport spell
  • Rarely drops dragon skirt, dragon platelegs, and the super rare Draconic visage
  • Other notable loot: Dragon bones, ruinite limbs, rune med helms, rune baxe, rune knives and bolts and darts(p), and many decent addy items for alch fodder
  • Steel Dragons have much better loot, but HP is higher and slayer tasks are much lower. Fight them as you would an Iron Dragon

Skeletal Wyverns (72 Slayer)

RDT Access? ?
Clue Level : ?

  • Need an elemental shield or dragonfire shield: regular anti dragon shield from dragon slayer WILL NOT WORK
  • Use a games necklace to pest control for quick banking
  • Even with the shield, they can freeze you in place. Eat food when frozen.
  • Bring good one-click food -monks, tuna potatoes, or baskets of strawberries recommended
  • If using sara brews, remember to take 1 dose of super restore for every 3 doses of sara brew
  • A lot of good loot in several rune items, bolts, visage, dragon skirt/legs, exclusive Granite legs. Worth carrying some nature runes and fire runes/staff

Gargoyles (75 Slayer)

RDT Access? Yes
Clue Level : Hard

  • Located in Canifis slayer tower
  • You NEED to use a rock hammer to slay them, don't forget to carry one
  • Weak to crushing attacks if possible
  • For a comfy experience, bring Guthan's set to prolong your trips and reduce food consumption
  • Only enemy that drops the Granite maul
  • Other notable loot: mithril bars, rune full helms, dark mystic robe top

Abyssal demon (85 Slayer)

Dark Beast (90 Slayer)

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License